A semi-nomadic online traveller from Verdigris, archiving, connecting and creating as much as he can.
Also a budding architect, visual artist, and demoscene musician at heart.
You can also see me down Masto-raft at @jupritona, and Fanlore (JWPH) and Newgrounds (that1verdeian).
I would also like to add that she’s also in the game Sayonara Wild Hearts as the Narrator herself, as a sort of last-minute addition by the developers at Simogo.
Modular synthesis, archiving, lost media, and most of all, rhythm game lore.
I’ve been entirely mostly off from OMORI these days, and still on vivid/statis, wherein I still seem to stagnate at my current ability to clear Classes 2 and/or 3 on Course Mode, as well as raising my personal skills and score on Middle charts past Level 6-9+, just for that last requirement on the final Final Landing song’s equivalent chart.
Considering its merits as a meaty scifi story (involving realities, personas, and other relevant technological aspects) nestled within a 4-key rhythm game, I think vivid/statis would fare decently as a standalone novel, along with some tweaks to adapt and interpret the ARG-esque bits whenever possible.
I’d say my personal faves are that of OMORI, Sayonara Wild Hearts, Sky: Children of the Light, and the two OXENFREE titles.
Those last seven days? Mostly vivid/statis (PC) and Shattered Pixel Dungeon (mobile).
In particular, for the former, I’ve been slowly improving myself in recognizing medium-to-hard charts and beating them, mostly of the Middle difficulty, although I found the Cyclical Rebellion one quite hard to maneuver, requiring extra reflex time to get through the tricky sections. Story-wise, I held off from experiencing the second-to-last episode of Chapter 3 until I can build up the stamina and patience needed for its corresponding boss song chart (of which I’m either gunning for Opening or Middle, owing to my rather newbie-status in serious, well-polished 4k rhythm games in general), but from what much I had gleaned out of, from the game’s official Discord hub, there’s a lot going on behind the scenes, particularly on the main characters’ dimensional dilemma and the concept of “cycles”. Gameplay-wise, I still am grappling over the fact I get more early notes, and less late ones, than a stable balance, but I attribute it mostly to my proficiency and a rather minor irregular rhythm/beat following.
As for my own backlog, though, I still have the unplayed demo for Until Then, as well as OMORI, and Disc Room, the last of which I haven’t touched upon since my last playthrough some three years back.
Nowadays, it’s through “bait-and-switch” rip vids made by Youtube channels like SiIvaGunner and TimmyTurnersGrandDad.
I also keep a casual eye towards new releases on itch.io.
vivid/statis
Venice 2089
Clodhoppers
When the Past was Around
Hayyy… Marso na naman, at nagsisimula na naman ang kaalingsangan rito…
Not only that, but through his past connections as a demoscene musician back in the early 1990s (for example, the dark cyberpunk/sci-fi aspect of the soundtrack for “Hardwired”, an Amiga OCS creative demo by Silents and Crionics), he has shown his homegrown compositional prowess, even to other musical genres unrelated to that.
Most, if not all, of my experienced dreams so far, have been in 1st person, as if I’m the one living through whatever realism-fantasy-scifi shenanigans I’m in; thing is, most of the time, they’re almost exclusively set within my home province, including the central capital city, highways and all.
Consuming and creating various creative media also has its own part in aligning perspectives in those dreams, as well as how the supposed “plot”/“storyline” plays out in its entirety.
Philippines (current overall)
Hey, I know that from OMORI—specifically, the Weeping Willow joke quest.
It’s okay by me; no one’s actually got their guts and feels hurt by that much. All is fair game.
If you’re the type who wants to unwind from the hyper-realistic art style of most mainstream games nowadays, while also exploring modern Filipino life and culture through the eyes of a young adult student, the Until Then demo might be up your alley. Aside from the pixelated art style coming from the devs themselves, who are also wholly Filipino themselves, there’s quite a substantial attention to detail when it comes to the greater Metro Manila and the suburban locations around, including our local circuses. Oh, and there’s also quite a bit of mysteriousness and some philospophy to it, as vaguely evidenced by its Playstation 5 trailer.
Recently tried out vivid/statis on PC (via my older sister’s (now my younger bro’s) laptop) since last week, even though I’m not that much of a rhythm game enthusiasts, speaking as a young adult keen on exploration and slow-paced music in video games.
For what it’s worth, it just feels and plays quite good, with only four keys to smash and hold note bars to (much like Stepmania and other related RGs, but with the addition of bumper bars), as well as a couple of modes and storyline beats to try and dive deep into, including the tough-as-nails, one-miss-and-you-fail Ultimate mode. And its palette of featured songs are a worthwhile mention, ranging from the slow-paced to the absolute hardcore banger type. And this week, I just scored my first FC on Luminaria (Opening 1), and witnessed the game’s first edition of their tournament DUALIZED ASCENSIA unfold, from start to finish. Reeked of adrenaline-fueled fun and competition.
That being said, playing through my way on this game deffo improved on my physical reflexes and typing speed quite a bit, even though I get grades lower than A on certain harder charts. I guess we will see if I can achieve my first V grade and complete Class 1 in Course Mode after a couple more rounds of practice and studying Youtube plays of some of those aforementioned charts.
Here, too. My feed’s all about architecture, random ramblings, things of nature, music, and of course, Fediverse stuff.
I feel it pleasant to just curate that raftbox of mine to whatever interests I actively do have at the moment, without the vitriolic banter and doomscrolling most other social media platforms have harbored as of late.
As @Drusas also noted below, just discovering and enjoying new things, while also finding stories of humane positivity, everything nature and greenery, and listening to trackertunes that are well-crafted and have a strong storyline involved.
@HeartyBeast Jokes on you, I already figured out what story’s on its surface (except for spoiler-territory stuff), as well as having indirectly encountered this banger of a rhythm game myself, through two rip vids on both SiIvaGunner and TimmyTurnersGrandDad several weeks ago, of all things.
This is just the latest of a barrage of instances whereupon justice does not compromise at all, regardless of circumstance or side, and moreso upholds the rights of the truly hapless, as well as those who continually campaign for humanity’s good, over those who campaign only for themselves and their ill-gotten wealth and power.