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Joined 1 year ago
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Cake day: June 8th, 2023

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  • Hey, I’ve actually done that! It was almost a year ago now, so I can’t remember my exact strats for those missions, but I might be able to help.

    First of all, those two missions are brutal–I had to retry them a lot before I got the S. It seems like you’ve got the right basic idea for both: move fast and play the objective above all else.

    For builds, I had the most success running Zimmerman in the right hand and laser lance + pile bunker on the left hand/shoulder. You can swap lance/bunker to basically always have a melee available to one shot any MTs that are in your optimal path. For the real fights, building up poise damage with Zimmerman and then staggering with lance before finishing with charged bunker is an insanely fast kill that only costs Zimmerman ammo. It takes some skill and a little luck to land it on Iguazu (he’s one slippery bastard) but if you can lance him into a corner then he’s toast. The same basic principle applies to the refueling base fight, but you have to do it twice. The biggest thing to know is how much poise damage you need to build up before lance will stagger --it’s crucial that the lance induces stagger to set up the bunker.

    Good luck!

    Edit: I see you got it–congrats! That’s a tough achievement.



  • Platypus@sh.itjust.workstoDeadlock @sopuli.xyzUpgrades
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    21 days ago

    Superior Stamina pretty much always feels good, Majestic Leap is just stupid fun, and Healing Rite is a go-to lane survivability pickup; apart from that it really varies by hero. The default guides definitely leave a lot to be desired–I usually pick a highly rated community guide, as they do a nice job collecting good choices for the hero while offering enough variety to tailor a build to the match.




  • People being convinced that something is conscious is a long, long way from a compelling argument that something is conscious. People naturally anthropomorphize, and a reasonably accurate human speech predictor is a prime example of something that can be very easily anthropomorphized. It is also unsurprising that LLMs have developed such conceptual nodes; these concepts are fundamental to the human experience, thus undergird most human speech, and it is therefore not only unsurprising but expected that a system built to detect statistical patterns in human speech would identify these foundational concepts.

    “So rocks are conscious” isn’t, at least in my opinion, the classic counter to panpsychism; it’s an attempt at reductio ad absurdum, but not a very good one, as the panpsychist can very easily fall back on the credible argument that consciousness comes in degrees, perhaps informed by systematic complexity, and so the consciousness of a rock is to the consciousness of a person as the mass of an atom is to the mass of a brain.

    The problem with panpsychism is, and has always been, that there’s absolutely no reason to think that it’s true. It’s a pleasingly neat solution to Chalmers’ “hard problem” of neuroscience, but ultimately just as baseless as positing the existence of an all-powerful God through whose grace we are granted consciousness; that is, it rests on a premise that, while sufficiently explanatory, is neither provable nor disprovable.

    We ultimately have absolutely no idea how consciousness arises from physical matter. It is possible that we cannot know, and that the mechanism is hidden in facets of reality that the human experience is not equipped to parse. It is also possible that, given sufficiently advanced neuroscience, we will be able to offer a compelling account of how human consciousness arises. Then—and only then—will we be in a position to credibly offer arguments about machine intelligence. Until then, it is simply a matter of faith. The believers will see a sufficiently advanced language model and convince themselves that there is no way such a thing is not conscious, and the disbelievers will repeat the same tired arguments resting on the notion that a lack of proof is tantamount to a disproof.






  • OK so… demonstrate it? Explain how, with absolutely 0 maintenance for 20 years (or whatever you consider a reasonable time to bring every single road up to bicycle and pedestrian usability standards), the roads would be able to support the flow of commuters, emergency vehicles, and deliveries. You can appeal to your own authority all you want, but it’s worth just about jack if you don’t back it up.


  • Platypus@sh.itjust.workstoHumor@lemmy.worldJoin the movement today
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    4 months ago

    Given that it takes a long time to bring a street up to standard (budgeting, design, contracting, and constructing), that would probably be 10-20 years at an optimistic estimate to get every street up. In that time, under your proposal, the roads would become undrivable, and therefore:

    • Emergency vehicles would be unable to operate. Thousands die.
    • Traffic increases exponentially as the usable roads become increasingly infrequent and commuters flock to the few good ones. The above problem is made worse; gas usage increases dramatically as more and more cars sit idle for hours a day.
    • Highway safety plummets. Thousands die in avoidable crashes.
    • Roads become impassible to trucks. Deliveries of food and goods grind to a halt. Starvation, food riots, economic collapse follow.

    I’m all for increasing walkability and bikability; I’m fortunate enough to live in a city that is both, and it’s great. Proposals like this, however, do nothing but make it look like the movement is a bunch of “fuck cars” knee-jerkers who know nothing about infrastructure and can thus be safely disregarded.


  • does adding the copyright/license information do anything?

    Not a lawyer, but I’d be sore amazed if “your honor, he copy/pasted my Lemmy comment” flies in court, regardless of your copyright status. The same goes for those AI use notices–they’re a nice feel-good statement, but the scrapers won’t care, and good luck (a) proving they scraped your comment, (b) proving they made money on it, and © getting a single red dime for your troubles.






  • Juzou the Drunkard is a brutal fight! I rushed Hirata Estate my first playthrough and got stuck there for a long time.

    IMO spirit emblems are cool but ultimately a waste of time–they’re a lot of fun to play with in the open areas, but for ~a boss~ most bosses, it’s faster to just learn the fight than spend time farming tokens to try to grind it out with prosthetics.

    You may know this already, but a slightly hidden mechanic is that the parry window is a while .5 seconds if you hold the parry button down–if you just tap it you only get a couple frames, but if you hold it, you will find the window far more forgiving.