No surprise parties for you then
No surprise parties for you then
Oh dang I wasn’t going to contribute to this thread, but you reminded me that I know all the lyrics to the Weird Al Show theme song.
Hunt and peck, allegedly.
I’ve seen pre-alpha gameplay and it’s currently 3rd person. Maybe they’ll change it though. Valve tends to test heavily and make lots of changes over time before release.
Same. I am available 9 - 5, but I tend to be actually working 10 - 4. It fluctuates depending on how badly management wants things. And of course there’s the rotating on call schedule where sometimes I have to wake up in the middle of the night to confirm that a service my team owns is impacted by some other service’s outage. FUN!
My pineapple plant never produces fruit. It’s been… 8 years. It sure is big and healthy though!
Our Spring service was so simple until we decided we needed annotations to handle the fetching of settings. Now we are corrupted with needless reflection.
It’s incredibly good. I know the phrase “better than it has any right to be” is over-used, but in this case I believe it applies. It’s a survival crafting game made by Obsidian Entertainment. Yes, it’s the same team that made Fallout: New Vegas. Though not perfect, it excels in ambience and design. You really feel like you’re in a sequel to “Honey I Shrunk the Kids”. It has decent progression, a pretty damn good story, and combat mechanics that hit that “tough but fair” vibe juuuuust right. Unfortunately, the characters can be a little annoying and it’s only up to four players. These are my only main gripes as it checks all the right boxes for a survival crafting game in my book:
I legitimately enjoyed my time in Grounded more than Valheim. I also tried a similar game called Smalland and couldn’t get over the janky combat. If you like survival crafting games, don’t miss this one. Oh and there’s a slider that turns down the fidelity on spiders so you can play it even if you have arachnophobia. You might still have nightmares of wolf spiders though.
I agree with most casual reviews that it’s a bit unpolished, somewhat buggy, and needs work in some areas, but on the whole is a decent foundation for a game and most importantly is FUN.
I’d say yes.
History is written by people who write it down (and then get it successfully accepted/disseminated to a certain degree).
They look a lot like Salvage Corvettes.
I got extremely bored and frustrated playing NMS. I’m glad other people like it, but for whatever reason it felt like an unrewarding slog for me.
None of the options you’ve suggested are bad. And you can always respec for 100 space bucks anyway.
In my very subjective opinion, I stay away from Magic Initiate and Eldritch Blast in general unless I’m planning on taking the Agonizing Blast from the Warlock class itself.
Yeah, it’s a bit like System Shock. If you don’t like monsters jumping in your face then you might want to avoid Prey.
Everyone else though… please play Prey. It was so good and didn’t get the attention it deserves.
Build/test/deploy infrastructure is a genuinely hard problem that needs better tooling, particularly for testability. (Naturally, this is a hard problem, but I think very few developers are working on it.)
Agreed and it’s not treated as one which is a compounding issue. 😬
Anyone playing PvP games should be very familiar with hindsight bias.