Right now, the only suggestions you're going to get are Godot, Defold, Stride3D, and OD3D.
this post was submitted on 22 Sep 2023
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I believe Godot uses Vulkan under the hood and it can definitely support cross platform builds (desktop native, web, mobile, console)
I will probably switch to Godot, however it also comes with lots of extras I don't need such as an editor, model importer, and so on. I just need something low level for audiovisual and input. Perhaps a render engine too.
You can disable editor features and even recompile without modules if you really don’t want them
Impressive
Try either Raylib (C) or Bevy (Rust)
Thanks!!