So, I just dealt with a kobold thief and of course he escaped.
I read somewhere that to avoid thieves best thing is to “chain a tamed animal” to the entrance… only problem is I have no idea how to do that.
Any advice?
Thanks!

  • nublug@lemmy.blahaj.zone
    link
    fedilink
    English
    arrow-up
    16
    ·
    7 months ago

    it really just means near, not on the entrance itself. so place a chain like you might for a prison within a square or two of the door you want guarded and assign the dog or whatever trained animal to it. personally i like to just make a pen/pasture zone.

  • Boinkage@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    ·
    7 months ago

    You can build the restraint structure and assign an animal to it. As the other poster said, an easier way to do this is with pen/pasture. I create a burrow around my entrances and assign all of my war dogs to be pastured there. So the dogs will all be lead there then stay there, protecting from intruders. The advantage of not chaining them up is that if they do detect something trying to sneak in, they will chase it outside of the burrow (probably across the map).

    A more robust option, if you have the population to support it, is to assign squads to patrol your borders and entrances.