- cross-posted to:
- technology@lemmy.world
- gaming@kbin.social
- news_tech@lemmy.link
- cross-posted to:
- technology@lemmy.world
- gaming@kbin.social
- news_tech@lemmy.link
In 1990, John Romero, John Carmack, and Tom Hall were working at Louisiana software maker Softdisk. There, they had an idea that would change PC games forever.
That was a cool little snippet from John’s perspective. I’ll have to pick up a copy. I loved Masters of Doom and this seems to tell more of that story.