Palworld loves devouring RAM so I’m trying to get an idea of what everyone’s using to host for a few players. I’m wanting to figure out next steps for my box with 16GB of RAM.
I have a small server of 5 people. We’re all over the map and sometimes uses around 14GB of RAM. To keep things pseudo-stable, the game is in a loop to restart as soon as it crashes but I have concerns with this approach…
It eats up a lot of ram really fast, there are settings you can disable to slow the leak down. But, as far as I can tell it’s memory leak related and not necessarily reflective of the specs needed to run the game. My server has 24g of ram and it still fills up. It will likely fill up any volume of ram over time in the current configuration
Same. We run a 32GB VM, but we have to have a chron job restart it every six hours just to prevent the memory leak getting out of hand
I’m running mine on an old PC with 24g of ram with a 24g swap, ram is fullish and now it looks like it is slowly filling the swap. Still in the testing phase to see how it does with auto restart and that swap file. I’m just hoping there will be a solution to the memory leak one way or another.
I’ve turned off login penalties and raids following some other posts, and it seems to have helped a lot in slowing the leak down.
Odds are leaks like this aren’t just one leak, not in my experience. They can push a patch tomorrow saying they’ve patched a leak, but the reality, if I had to speculate after coding for 15 years and nothing to show for it, is that there are probably several leaks that will take time to get sorted.
Still, they’re working diligently. No software is perfect, but they don’t seem to be letting that stop them. Credit where credit is due, they’re doing good work.
Oh especially for a small relatively inexperienced team. And there are definitely many leaks lol. I just want to current plug the holes until fixes are made.
Best workaround at the moment is the chron job we’ve already discussed. To be fair, almost every decent game server I’ve ever played on does this anyway, and it’s probably something you’d want to do anyway if all of the leaks were fixed.
Yea probably a good idea to have something anyway. The pal starvation bug seems to be linked to server restarts and such. I’ll probably get an idea of the life cycle of my server instance and use that to do auto-restarts.
Just to clarify, me and my friends are having a great time, just always looking for solutions lol.