Basically title, this thing with two editions of the game slows down development because they now have to write the same thing twice and it splits the userbase. They also don’t want to make Bedrock edition for Linux for some reason.
Basically title, this thing with two editions of the game slows down development because they now have to write the same thing twice and it splits the userbase. They also don’t want to make Bedrock edition for Linux for some reason.
Also, game breaking bugs
Bugs seem gone, and you can make sideloadable mods for Minecraft. The issue is that many players just hate Windows (and tbf M$ wants too much if they think it shouldn’t be on Linux) and many others are long time fans of mods that can’t be replicated for legal reasons (e.g. Mystcraft) or who are not financially able to partake in a majority-paid modding experience.
r/BugrockMoment’s post frequency has not gone down, so all of the worst bugs, and the underlying massive problems in the code base, are still there