It someone creates a program for Windows, that program will likely still work 10 years from now
I was with you all the way until here. This statement is absolutely laughable to anyone who has messed around with older videogames. Sometimes, if you’re lucky, running it in compatibility mode with the version of Windows the game was made for will work, but oftentimes you’re reliant on fan patches or long installation guides showing you the exact configuration of settings necessary to stop the game from constantly crashing. At that point, getting the older game to run on Windows is just as tedious as getting it to run on Linux, potentially less.
You still are getting more of a guarantee from Microsoft, because Windows versions have typically had long lifecycles and were pretty averse to risky-changes within an OS release, but even that doesn’t seem to be the case anymore with Windows 11.
I was with you all the way until here. This statement is absolutely laughable to anyone who has messed around with older videogames. Sometimes, if you’re lucky, running it in compatibility mode with the version of Windows the game was made for will work, but oftentimes you’re reliant on fan patches or long installation guides showing you the exact configuration of settings necessary to stop the game from constantly crashing. At that point, getting the older game to run on Windows is just as tedious as getting it to run on Linux, potentially less.
You still are getting more of a guarantee from Microsoft, because Windows versions have typically had long lifecycles and were pretty averse to risky-changes within an OS release, but even that doesn’t seem to be the case anymore with Windows 11.