Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
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1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
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2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
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3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
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4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
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The RoM at floor 6 has no upgrades. You later encounter a +1 somewhere else and you might have reforged em together. Goated seed, tho. I remember I only needed 1 healing pot in the whole run in the pitfall loot room Ill talk about later, and maybe I could have even not used it if I would have healed in advance with a sunroot. Earliest +1 plate is at 18, in a pitfall loot room, so you have to access it at 17. Imp (at 18) has a +2 arcana ring and he asks you golems, so don't kill any til you ask him. Uuhh, what else.. let me think... There was an alchemist toolkit somewhere in the mines... The mage quest is the elemental one and he rewards you with a magic missile or zapping wand. The zapping wand is +1. And, if someone's concerned, the mining quest us the crystal one.