this post was submitted on 22 Jun 2024
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I see X11 and Wayland as display protocols that tell to render things on the screen, for example to Desktop Environments like Gnome or KDE Plasma. X11 wasn't originally designed for this purpose, and its codebase is very messy and 'hacky,' which led to the development of Wayland.
in short.
Ah, so it's like DirectX11/12? That makes sense! How come it's never (presumably?) used on Windows?
Also...
Lol.
Edit: Okay, looking it up, it's apparent that X11 is not the same thing as DirectX11. Lol.
DirectX is a set of APIs for game and multimedia development on Windows, whereas X11 and Wayland are display protocols that manage how graphical applications are rendered and interact with the desktop environment. DirectX is more similar to Vulkan in terms of providing a low-level API for high-performance graphics rendering or OpenGL.
I knew what DirectX was; I just thought X11 was an abbreviation for DirectX. Lol.