Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
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1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
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2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
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3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
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4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
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Huh. So if you aren't leveling up it wouldn't generate any charges??
So I went back to look at the artifact description / hint. IMHO that statement is too vague to make it clear what the mechanism is tied to:
...I read this as a generic statement, something like "as you keep adventuring in the dungeon".
My misunderstanding lead me to make a particularly terrible choice: using my bonus food source to support a trip back up 3~4 levels with new potion of levitation to get the other 2-of-4 gold chests suspended in a chasm room. And starved -- but without understanding why.
@00_Evan@lemmy.world may I suggest a more strongly-worded description, something more like:
I mean.. it literally says 'gain experience' already. I can cut it down a bit but it already feels pretty direct.