You should look into the Dreamcast conversion mod and the Lantern Engine (lighting engine tweaks) at the very least. Pretty much everything that comes with the “Better SADX” modloader is great.
In short, when they updated the Dreamcaast original to DX, they changed the textures entirely along with most of the player models and broke the lighting engine. Every time the game was ported after that, the textures have gotten more compressed and lower quality, and more bugs have been introduced.
For example, you know the spot in Emerald Coast where Sonic can clip through the wall really easily and drown? Never happens in the Dreamcast original, fixed by the conversion.
So mods that restore stuff tend to bring the quality up considerably and fix bugs. Personally I prefer the DX player models (the Dreamcast ones look barely better than PS1), but you can adjust the DC conversion mod to switch off whatever changes you don’t like.
Oh, and for replayability, the time trial ghosts mod is great. It displays a see through playback of all your movements from your fastest playthrough of the level, like racing games do. So you can race yourself.
Also, with the modloader you get real widescreen. No more inane borders on the side squishing things to 4:3.
If you do, I can’t reccomend the Viva New Vegas modpack enough. It’s a wonderful “vanilla-plus” pack that keeps the feeling of the base game while fixing bugs, improving the balance and leveling curve, reintroducing appropriate cut content, and giving it all a consistently good new coat of paint. And it’s not crash prone, which even the base game has trouble with at times.
I can’t help myself from tinkering further, but it’s the best baseline setup I’ve found since the game released over a decade ago.
There are also sister packs done by the same team for 3, and Tale of Two Wastelands (another mod that puts 3 into New Vegas’s slightly improved engine, which a lot of people prefer to playing 3 on it’s own). I haven’t used them myself, but they look to be up to the same gold standard.