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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • I played destiny religiously, did all my weekly stuff, told my wife we couldn’t do anything that evening, since I needed to do something before the reset, things like this. During Witch Queen I fell behind my buddies since I wanted to play the campaign on legendary as we had done during each Halo release, but they didn’t want to, since it wasn’t „economical“ to play it Legendary the first time. This was my wake up call, that something was seriously wrong.

    Since I wasn’t Raid ready in time, I fell off hard as soon as VotD released and didn’t really come back. Paradoxically: Playing Witch Queen‘s campaign on legendary alone or with Randos was the most fun I had with Destiny in ages.





  • Seriously: MW2 was rough for more than half a year and each season refresh brings back bugs already fixed. Vanguard is only two years away and could itself only have around two years of serious development time since it used the same engine as MW 2019, while Cold War used Treyarch‘s own stream. Even if Sledgehammer started development right after Vanguard they‘d only have two years of development time, but early rumors of CoD 2023 just being a larger live service update for MW2, instead of a new game point towards CoD 2023 using the same engine as MW2. In this case the major development time would have been what? A year? Besides Blizzard enshittifying their first solid release in years for a few MTX bucks right now, CoD 2023 feels like the next thing to crash and burn like Vanguard. Bobby is driving the whole company into the ground and I feel like the acquisition cannot come fast enough for CoD to have any chance of long term survival.



  • I bought it on a whim and am totally surprised by what it is: The marketing looked very soulslike-centric and I expected something like The Surge, but I’d describe it more like a Gears of War/Destiny-mix. Yes, it is sometimes challenging, but Gears of War was as well back in the day, didn’t make it a soulslike. And the semi persistent checkpoints are just that: checkpoints. The skills and “RPG”-lite elements are very reminiscent of Destiny 2 to me. If you like both these games it’s kinda okay, but otherwise it’s nothing to get excited about. Without buddies the coop is really weird, especially if you play story missions, because randos can progress dialogue you might want to hear - but the story isn’t great and really convoluted, so the harm done is minimal. Buy it, if you want to play a challenging Gears of War with your buddies and tolerate Destiny‘s tediousness with resources and upgrades and RPG-lite elements.


  • They wouldn’t have slammed into it, if they’d kept their safe distance as @XTornado@lemmy.ml wrote. I’m in no way defending Tesla‘s „Autopilot“, it should be banned until they pass a very difficult test proving true self driving capabilities and multiple layers auf fail safes (which they can’t right now). But examples where an autopilot Tesla did something stupid and other people making human errors are disingenuous: if somebody drops their cigarette and breaks unexpectedly and the cars behind don’t keep their distance and slam into it, the reason they have an accident is not the cigarette but their dangerous safety distance.