Thanks, now I’m going down the rabbit hole of all the custom options.
Thanks, now I’m going down the rabbit hole of all the custom options.
So on their site they are pretty clear about the Kopperkant being made in China, but specifically say the Drakkant Stainless and Ti are made in the US. I will take a look though!
The best part is that this was added in response to people complaining about it not generating diverse enough people, so they made it randomly add different races to person requests that don’t specify race.
For any one who finds it in the future - I just set a Steam launch with gamescope set to half my native resolution, fullscreen and enabled fsr. Games run at the weird 1128x752 and FSR makes it look even better but I get great performance.
Just wanted to report back that this worked perfectly.
It’s from Star Wars Episode 1.
I haven’t watched that movie in years and watched it the other day with my son.
He’s not even eating the cheeseburger, crap AI.
Planning on hopping on as soon as the kid’s in bed!
Why does a game cost that much to make? I’m not saying every game should be an indie, but given what indies can accomplish it’s a little ridiculous to spend $125 million.
This is the first one I’ve read that feels over explained. I think this would be funnier if it didn’t have the “when birds don’t read” text.
Mortal Kombat. I know it’s technically inferior but I find the style and characters a lot of fun.
They’re also doing the same thing with Google Play - arguing that collecting user emails for osm login doesn’t count as collecting data.
D3 at launch had no endgame at all, much like D2. It was just farm bosses in the campaign until you got better gear to move to the next difficulty, rinse and repeat. Now, it did take longer because the game was balanced around the auction house. You were incredibly unlikely to find gear that would carry you into the next difficulty, so buying gear was generally the strategy to get you to the next difficulty. Then you could sell the gear you farmed there. It wasn’t really an issue on Normal/Nightmare, but it was on Hell/Inferno.
Ha fair point. I’d argue though that if you never, say, took the steps of getting to the NFL then you didn’t make an “attempt.”
But yeah, in your analogy it’s more like his team didn’t make it to the playoffs.
To be fair, that balance of progression in D3 didn’t come until Reaper of Souls. Should they have learned from it? Yeah. But D4 is honestly in a better place than D3 was at launch.
The article specifically says he did not get to try ape sperm on human women. I know it takes away some of the shock value of your post.
Honestly I think Diablo 4 is just geared towards relatively casual players. I can only play an hour-ish per day, and I’m on a reasonable pace to finish the battle pass with week to spare.
I understand the frustration from hardcore players though, when you consider the level of commitment D2 took.
That’s awesome. I would love to see some new content on a similar (or the same) engine.
Well I’ll just wait for the ultimate edition to go on sale for $50 or whatever.
I guess this is kind of the logical conclusion of the “never buy unless it’s more than 50% off” attitude.