Plenty of spells cast as a bonus action. With a cleric I can cast Spirt Guardians and Spiritual Weapon on the same turn. Or polymorph and mass cure wounds. It makes a significant difference for bonus action spells.
Plenty of spells cast as a bonus action. With a cleric I can cast Spirt Guardians and Spiritual Weapon on the same turn. Or polymorph and mass cure wounds. It makes a significant difference for bonus action spells.
Maybe it’s not what you’re saying but how you’re saying it.
The most significant change I noticed was you can cast any number of leveled spells per turn. That’s a pretty significant shift from 5e’s rule of only one leveled spell (excluding using action surge if you dip into fighter) per turn.
However it makes the player stronger so I doubt anyone is really complaining about it.
But anywhere within the screen. 120ft would be far more than you can view surrounding your character.
Does breaking your oath make you an Oathbreaker in BG3? Because that’s not how Oathbreaker works in 5e.
A Paladin who forsakes their oath would just be a fighter. Oathbreakers are specifically Paladins who call upon the forces of evil for their strength rather than the divine. They don’t just break their oath, but twist and pervert it for some dark power.
One of the biggest changes is ranges of attacks. An Eldritch Blast has a range of 120ft in 5e. In BG3 all ranged attacks have been significantly shortened (less than half for Eldritch Blast) so they can’t be targeted “off screen”.
As a design philosophy, Larian dislikes people being hit by attacks from off screen so they limited the length of ranged attacks.
When the iPhones and fast food are gone, people will stand up and fight back. Until then it seems most people can’t be bothered to care.
Smash Bros? Plenty of people play it as a competitive fighting game while others just like to goof around with their friends.
Apparently America only elects milk toast centrists or right wing lunatics. Genuinely progressive politicians are completely out of the question.
So for me it would have to be the original Dragon Ball tv show. I fell in love with the show around the Tien Saga for how meticulously animated the fighting was. Every punch and kick was seen and the focus was on martial arts. This continued through the King Piccolo saga, which I also loved.
However, I was massively disappointed with the Piccolo Jr saga. To me, it seems like the show switched from being focused on martial arts to generic energy blasts and poorly animated “flurry of blows” that really watered down the quality of the fights. Where before we had well drawn punches and kicks now we had people yelling loudly while blasting energy beams.
I’ll die on the hill that this was a “jumping the shark” for the Dragon Ball franchise that it never fully recovered from. Future DBZ seasons were a bit more creative (thinking of Goku holding Raditz while Piccolo blasted him) but the show as whole never really returned to being about “martial arts” the way it was before.
I feel like an old man shaking my fist at a cloud though, as I’ve yet to meet one single person who misses that focus/aspect of the old show.
It’s not Brotherhood, just Full Metal Alchemist. Brotherhood was made in response to what a mess the original series was. Fans largely pretend the original series never happened and just tell people to watch Brotherhood instead.
Aside from being more accurate to the manga, Brotherhood is darker and more geared for an older audience than the original show was.
It gets a little silly if you exploit it. Sorcerer can get pretty ridiculous.