Honestly I’d love to own it on PC, once they fix the lighting and stuff in it (or there’s a mod that does)
Honestly I’d love to own it on PC, once they fix the lighting and stuff in it (or there’s a mod that does)
How is what it’s doing in this case stupid?
But also it has been accepted by the “community”, by and large.
Without more detail we can only assume, but I would imagine it working the same way that DLSS is (presumed?) to work.
Most of the upscaling is done by their TAA algorithm that’s a part of FSR3.1, then the image will be cleaned up with their “AI” component for more image stability.
How does Linux it self or some other software on Linux address what Crowd Strike is doing for Windows?
Well, it usually drops to a black screen and kernel panics, but lately there’s been a bit of a push for parity with windows.
Lol this guy work for Intel from 2011-2016?
The article doesn’t explicitly say that it works with AMD/Intel cards, but it does seem to imply such.
It says that everyone can take advantage of this, but ONLY Nvidia RTX cards can do so. You have to be able to enable DLSS first, before you can enable the FSR3.0 frame generation component.
This allows RTX 2000/3000 cards to use frame generation even though DLSS3 isn’t allowed by Nvidia on the cards.
Do you mean it constantly does it when a monitor is turned off or that when you initially turn off a monitor, it rearranges all windows to fit on the remaining monitor.
If the first, I’m not sure what the problem might be, but the second is pretty normal, I think. The card sees that the display was detached and moves your windows to the attached display so you can see them.
If you were missing firmware, that’s not actually a driver issue. You do need the firmware and (unless you also installed the professional drivers as well) you should be all good now and using the full open source stack.
Anyway, glad to hear it’s working for you!
So…what can I do? Neon is mostly Ubuntu 22.04 to most effects. Kernel is 6.2.0-36-generic.
The kernel in use should support RDNA3, I believe.
Edit: judging from the comment made a bit ago, it wasn’t the kernel or mesa, they were just missing the firmware. And yeah, that’ll do it. I remember being frustrated with my 7900xtx not working on Pop! before I pulled in the firmware back on release.
As others have said “Ya doin it wrong!”
AMD has the AMDGPU kernel driver already in place in the linux kernel, and excluding the newest generations of cards for about a month or two after they come out, that part should work fine. Additionally, you need Mesa installed for the userspace drivers. It is typically preinstalled and covers the OpenGL and Vulkan drivers for your card.
Pretty much the only time you want to run the driver from AMD’s site is if you’re using some particular professional applications, otherwise Mesa tends to outperform it. There are relatively few games that AMDVLK (the AMD official open source Vulkan driver) is ahead, and it’s got an edge in most (all?) raytracing cases currently.
Lastly, the reason it doesn’t work is because the driver install script is checking your os-release version to see if it matches the Ubuntu version it was packaged for. If you’re confident that you can fix any problems that arise from doing this, you could presumably just change the string in /etc/os-release to match what it’s looking for. I don’t recommend doing this, though, unless you don’t care if the drivers break things because they weren’t packaged for the release you’re using.
I mean, sure. But the video is about Forspoken and Immortals of Aveum, no?
FSR3 has been available for almost a month, though?
“Delay” is a weird term to use. It was never even hinted that there would be one soon.
The easy way is to install Proton-GE
You could also look up mfplat with winetricks/protontricks, but GE typically works and is much simpler.
I think Microsoft’s valuation is woefully underestimated
Also GabeN would have to agree to sell it, it’s not really up to anyone else (and I don’t think he’s really interested)
I like Linux better
All the other reasons don’t really matter.
Pretty sure Hans himself said it’s being overhyped:
https://github.com/HansKristian-Work/vkd3d-proton/pull/1694#issuecomment-1713744620
I don’t think so, with a “real” steam machine you’d not expect to have the same limitations you have with the deck. Something like the rumored Sarlak would be a great chip for it.
I’m sorry what
(I assume typo)