That’s not based on the article is it? The article seems to attribute growth primarily to the war economy.
That’s not based on the article is it? The article seems to attribute growth primarily to the war economy.
Not only is it not Linux, but the operating system is closed source: https://en.m.wikipedia.org/wiki/HarmonyOS. According to the article it’s built on top of “OpenHarmony,” but that does little to assuage my disappointment.
Yes, in that it uses the Linux Kernel. It’s not typically considered a Linux distribution because most everything else in the OS is custom and Google-suffused. In particular Android lacks GNU libraries and tools.
The PSP and 3DS titles also had pause. Pause is more likely to be a key feature on “handheld” games since you’re more likely to play in “bursts,” and the Switch is a handheld" system.
Moreover, as I understand it there are two Monster Hunter dev teams - a primary team that works on the the “mainline” (previously numbered) games that tended to target console, and a secondary “handheld” team that would handle the handheld spinoffs and ports. Rise was developed by the secondary “handheld” team, World and Wilds are being developed by the primary “console” team.
That being said, I’m with you - I like to be able to pause while on a long hunt to go get a drink or take a quick break.
Probably has more to do with the primary target platform being the Switch. I don’t think Monster Hunter World allows for pausing, for example.
Playing devil’s advocate - it looks like the main advancement made by SpaceX is the reusable rockets. Do you think this has a material benefit to space travel going forward?
In terms of the real economy, I would think this is beneficial.
Devil advocacy aside, I’m skeptical that reusable rockets should take priority over other possible areas of advancement; and of course, the inefficiencies and waste of the private sector should go without saying.
Yeah, I read the comment. The thesis of the title isn’t supported by the article, which makes for a confusing read.