blashork [she/her]

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  • 11 Comments
Joined 2 years ago
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Cake day: April 8th, 2022

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  • I’m well aware. While I don’t personally work on the gpu related stuff, I do work at a company that has to do a lot of gpu computing. My opinions on this topic are mostly informed by coworkers who do write gpu code, specifically a lot of opencl kernels. opencl has a lot of shortcomings and issues, and the kernel model is a bitch to work with. However, that isn’t the point. The point is about compatibility. You can have a really good gpu but if you don’t have adversarial compatibility with your competitors, it will just die. Specifically, amd have done a shit job at making cuda run on amd gpus. rocm is a disjointed mess, it sucked when I had to work with it in uni, it still sucks now. Cuda is bad and proprietary, but any modern gpu should still be able to run cuda crap simply because it’s useful to be able to do so, and there’s a lot of things already built with it that should remain accessible.

    The fact that amd have not been able to get a component as critical as their adversarial compatibility layer working while Moore has already implemented it for their early generation of cards shows:

    • how profound the failures of amd and western computing companies is
    • the breakneck pace and incredible technical achievements of chinese gpu development



  • Hey, big AA fan here, whoever told you 2 was a masterpiece must have been trolling.

    I played AAI 1 ob emu, for 2 I watched the prozd press buttons and talk voiced playthrough. WHO’S READY FOR QUERKUS FUCKING ALBA TO DEMAND ANOTHER MIND CHESS SECTION BEFORE THE END BECAUSE YOU HAVEN’T ALREADY DONE 20 OF THESE.

    It drags on, a lot of the puzzles are dumb, Kay can honestly get really annoying, the little thief is a worse disregard for the laws of physics than just about anything in the other games (including everything invented by iris and herlock in GAA, and all the spirit shit, and the stuff in dd).

    It suffers heavily from the same issue that plagues the rest of the series. Once you figure out what’s going on you have to find each specific individual step the game wants before you can say what the scenario is (which tends to become really fucking obvious around the halfway point).

    I would never recommend actively playing the AAI entries, that prozd playthrough is the best way to experience them imo.


  • there’s a group called johncena141 who do linux specific repacks. They put the windows game in a dwarfs read only compressed archive, and then have an editable layer on top of it where saves and changes get written. The windows games are put into a wine wrapper and then you can run them while they’re still compressed. It’s pretty cool, but can be a bit finicky. Getting dwarfs installed can be a pain depending on your system. I find their stuff can be very hit or miss, but I like that they exist.

    Besides that, ymmv with all the other repacks. Sometimes fitgirl works fine for me, sometimes it fucks up completely. Same goes for dodi. though I’ve found dodi to be a bit more reliable on wine than fitgirl.

    That’s my two cents on stuff.