Goodbye
Goodbye
There’s a few, mostly closer to simulation than tux kart tho. A few that I’m fairly sure are under active development:
Speed Dreams. Can’t easily find the github for this one.
Waydroid + some kind of webVNC maybe
This feels like some AI bullshit. Like, the correction is statistically more likely in the training data.
Fucking called it
While I enjoy it and have several thousand hours logged at this point, I hesitate to actively recommend it. I feel like it’s on an upswing, but it’s still flawed. A lot of mechanics are opaque, the learning curve is a sheer cliff face, and there’s about a decade of cruft, bugs, workarounds and technical debt. That said, most of the updates since Odyssey have been a net improvement IMO, and the community is, for the most part, actually really welcoming and supportive.
Back on my Elite: Dangerous bullshit again with the latest update. Power play overhaul adds some new stuff to do and a reason to do it, while removing a lot of the downsides.
But is it though?
I stumbled across this today. Is it still being updated? Github suggests it’s still active but the latest release in IzzyOnDroid seems to be from 2022.
It’s third party and CLI only, but rivalcfg supports a decent variety of Steel Series mouses / mice / meece / mousen.
I tried out Bazzite on my Legion Go and was so impressed I immediately stopped distro hopping and installed it on my daily as well. Hardware wise everything works out of the box. It’s based on Fedora Kinoite so it’s quite well documented if you run into trouble or want to start doing weird shit. The few times I’ve had issues (mostly with flatpak sandboxing) they’ve been solvable with a quick web search.
Heliboard. Unfortunately it requires a bit too much setup to recommend to anyone who isn’t tech savvy.
IIRC that means you’re not far enough away from that system to sell the data.
deleted by creator
It’s the fourth game in the X series. Originally named after the player’s ship in the first game, the X-Shuttle. X being short for experimental.
Regarding “Foundations”, from the Release Q&A
Why is the game called X4: Foundations?
Owen: I think some people get confused because of the two different uses of the word foundations. I think some people maybe think foundation like a corporation or a charity, while we’re more thinking of the building foundation. Something we build off and what the races in the universe are building off. They’re still recovering from all the gates shut down and they’re finally getting on their feet.
Bernd: It’s funny, how we choose names. It was not not long before the presentation actually that we had a long list of possible names and some people like some, but there was no name that everybody liked. Once that we found this name, everybody seemed to like it. Partially for different reasons. But what I like about the names for X-games is always that they leave some things to interpretation just like the X itself. If the game stands for anything, then it stands for the freedom and that the game can be different things for different people.
Mustard isn’t a super common allergen AFAIK, but I have heard of it. I’m a little surprised they bother to mention celery, but people can be allergic to anything.
Even if it isn’t changing IP, you still want it in your DHCP table so that IP doesn’t accidentally get assigned to something else. It’s unlikely on a small network but it can happen.
!outside@lemmy.world