wow TIL sth as well I guess
wow TIL sth as well I guess
The frequency is not directly proportional to the wavelength - it’s inversely proportional: https://en.wikipedia.org/wiki/Proportionality_(mathematics)#Inverse_proportionality
Think of this as this: The wavelength is the distance that light travels during one wave i.e. cycle. Light propagates with the speed of light, so the smaller the wavelength, it means the frequency must increase. If the wavelength gets two times lower, the frequency increases two times. If wavelength approaches 0, then frequency starts growing very quickly, approaching infinity.
The plot is not a straight line but a hyperbola.
I hate being on a diet. I hate being on a diet. I HATE BEING ON A DIET.
Agreed. I’d say with open source it is harder to ‘get away’ with malicious features, since the code is out in the open. I guess if authors were to put those features, open nature of their code also serves as a bit of a deterrent sice there is a much bigger possibility of people finding out compared to closed source. However as you said it is not impossible, especially since not many people look through the code of everything they run. And even then it is not impossible to obfuscate it well enough for it not to be spotted on casual read-through.
I started to look at wine/Proton as just another linux runtime. At least now game devs have sth (mostly) stable and backwards compatible that they can target. It is really important since in Linux world, things are much more prone to experience breaking changes. Also the fact that game devs just need to develop one version for both Linux and Windows makes it super easy to target proton - you even don’t need to have a separate build process. Hence we get a more ‘refined’ version than just half-assed port made by a small team or third-party.
So I’m quite happy with how things are now. It just shows how flexible and capable Linux really is. And who knows maybe in the distant utopian future, Linux (or sth based on it similar to chomebooks, but maybe not as gimped) will pick up market and we will have much more “native” runtime.
Unfortunately, their story didn’t end well.
https://en.m.wikipedia.org/wiki/Katyn_massacre