simple@lemm.ee to Games@lemmy.worldEnglish · 3 days agoYakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.comexternal-linkmessage-square63fedilinkarrow-up1262arrow-down12file-textcross-posted to: games@sh.itjust.workstechnology@lemmit.online
arrow-up1260arrow-down1external-linkYakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.comsimple@lemm.ee to Games@lemmy.worldEnglish · 3 days agomessage-square63fedilinkfile-textcross-posted to: games@sh.itjust.workstechnology@lemmit.online
minus-squareMaalus@lemmy.worldlinkfedilinkEnglisharrow-up1·2 days agoGames / game engines use units which correspond to size IRL. It’s needed to keep scale consistent. The characters are usually around 1.8m tall for instance
Games / game engines use units which correspond to size IRL. It’s needed to keep scale consistent. The characters are usually around 1.8m tall for instance