simple@lemm.ee to Games@lemmy.worldEnglish · 3 days agoYakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.comexternal-linkmessage-square63fedilinkarrow-up1262arrow-down12file-textcross-posted to: games@sh.itjust.workstechnology@lemmit.online
arrow-up1260arrow-down1external-linkYakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.comsimple@lemm.ee to Games@lemmy.worldEnglish · 3 days agomessage-square63fedilinkfile-textcross-posted to: games@sh.itjust.workstechnology@lemmit.online
minus-squaredemizerone@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down1·edit-22 days agoI was excited by Tears of the Kingdom but when I opened up the underground area I passed. That game is the biggest open world I have not experienced.
minus-squareBaroqueInMind@lemmy.onelinkfedilinkEnglisharrow-up4·2 days agoThe Depths are really boring anyways, and felt like an afterthought
I was excited by Tears of the Kingdom but when I opened up the underground area I passed. That game is the biggest open world I have not experienced.
The Depths are really boring anyways, and felt like an afterthought