this post was submitted on 23 Oct 2024
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Video Game Art

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Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.

This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.

The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.

  1. All rules of the parent instance apply. That is, sopuli.xyz
  2. Include the name of the game your post is associated with in the post title.
  3. If your post is fanart, include a link to the artist in post body, if you can. You may also ping @saucechan@ani.social to have it attempt to find the source for you, and provide it in a comment.
  4. MARK ANY TEXT SPOILERS, as for art, do not post content that outright spoils key moments of a games narrative. Content that can only be understood with the context of having played the game, is ok.
  5. No generative AI art.

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Pizza Tycoon on Mobygames

German cover art for comparison:

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[–] DaMonsterKnees@lemmy.world 7 points 2 weeks ago

Ohhhhh man, do I remember the first "wave" of tycoon games. I also remember the first time I saw a $100 price tag on a computer game, and it was Transport Tycoon, believe it or not. Anyone encounter similar.... thirty years ago, heh?

[–] RootBeerGuy@discuss.tchncs.de 3 points 2 weeks ago (1 children)

I played the crap out of this when it came out.

Making those "creative mode" pizzas in just the right way so it would hit all tastes maximally was a lot of trial and error. But once you had one you were good to go.

My favourite thing to do was weapon trafficking right at the start of the game. You just called a weapon supplier via phone, bought whatever you could afford. Then you fly to a random place, call the weapon supplier there and hope they pay more than what you paid. If not, restart game.

That way you could build a bit of a bank account before even starting a restaurant.

[–] Agent_Karyo@lemmy.world 1 points 2 weeks ago* (last edited 1 day ago)

It's is a pretty unique game even by modern standards.

I first played it when I was ~10 in the late 90s and it was so difficult. And this was back when I had a lot more patience (in video games and generally) and time.

But even my young self could recognize that this was a deep game.

[–] Mothra@mander.xyz 3 points 2 weeks ago

Nice comparison. I like the US more, but if I had to actually pick the game based on the art I'd pick the German. It looks more fun, there is a lot more personality to it.