- cross-posted to:
- retrogaming@lemmy.world
- cross-posted to:
- retrogaming@lemmy.world
That Nukem Guy amped up Knee Deep in the Dead (minus the secret level) by adding assets from Doom 2. It’s nothing crazy but the difficulty really ramps up when you’re expecting a few imps and cacodemons and you’re met instead with revenants and pain elementals. Fortunately the SSG makes an appearance to level the playing field.
DL the WAD here
There was a massive slaughter map called Oversaturation I ran across recently and posted over at retrogaming before I saw this place
Nice, I will have to check it out.
if you are into chiptunes, I also run !chiptunes@lemmy.sdf.org