• anticommon@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    12
    arrow-down
    6
    ·
    1 year ago

    When I started the game I ended up aquiring a strange character, but was not really sure if she was part of the game and I just missed some cutscenes when she joined or maybe she was actually on the mind flayer ship…

    Now 20 hours into the game I am realizing that no, she is actually someone else’s character. Apparently when someone else joins your game their character gets tied to your playthrough and you cannot get rid of them. Ever.

    What in the actual fuck.

    A. I never invited anyone to play the game with me

    B. Why are people allowed to join by default? Especially if it introduced a permanent character to their playthrough?

    C. WHY ARE OTHER PEOPLES CHARACTERS PERMANENTLY ATTACHED TO YOUR PLAYTHROUGH.

    The game has been fantastic so far, but having just realized she’s not part of the story what in the ever living fuck why is this not like a day one option to get rid of characters that aren’t your own character. It makes no sense.

    • ono@lemmy.ca
      link
      fedilink
      English
      arrow-up
      28
      ·
      edit-2
      1 year ago

      From the top of the change list:

      HIGHLIGHTS

      • Features
        • Introducing Withers’ Wardrobe of Wayward Friends! You can now dismiss co-op party members from your campaign.
    • Vaderhoff@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Honestly, most probably would assume you’re playing purely with kultiplayer anyways in that campaign. I’m doing a separate playthrough instead of just playing the same game that I’ve started with my friend. I’d feel a little weird about playing my friends PC as well anyways, and doing stuff without him.