I’m wondering if, as in many cases, the PVP will only be fun for the first week of the game’s release. A lot of times, once a game has “established a meta” and a sizable percentage of its players are playing firmly to win, the learning experience becomes miserable for everyone else.
That’s a good question that I don’t have a good answer for.
I guess, as with all games, player counts will dwindle, meaning more experienced players remain.
As for a meta, just from my perspective, there are a couple suits that are better for pvp/certain objectives than others.
Ultimately I think the most important factor for pvp will be (imo) flexibility. You can change your suits at any time, so you could counter the enemy team comp - but so could they.
I’ve never been good or interested in pvp anyway, so I might just not see the bigger picture, but some things to consider:
You can still queue up for only pve.
pvp only makes up for a small fraction of a match (like 2 minutes out of a 10-15 min match)
a new pve-only game mode is supposed to release at the end of july, according to the devs roadmap.
I’m wondering if, as in many cases, the PVP will only be fun for the first week of the game’s release. A lot of times, once a game has “established a meta” and a sizable percentage of its players are playing firmly to win, the learning experience becomes miserable for everyone else.
That’s a good question that I don’t have a good answer for.
I guess, as with all games, player counts will dwindle, meaning more experienced players remain. As for a meta, just from my perspective, there are a couple suits that are better for pvp/certain objectives than others. Ultimately I think the most important factor for pvp will be (imo) flexibility. You can change your suits at any time, so you could counter the enemy team comp - but so could they.
I’ve never been good or interested in pvp anyway, so I might just not see the bigger picture, but some things to consider: