this post was submitted on 25 Apr 2024
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Rimworld

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It started 26 days ago, I've had to bring in my scores of animals and slaughter 4/5s of them just to ration out the hay I had. Construction has begun on two internal farms to supply more hay, currently feeding everything off of my very generous mushroom farm.

I can't even bring myself to upgrade my monolith because I'm almost wiped out by a bit of cold water. My long term plan is to create a clone army of bionic super soldiers to help defeat the anomalies as we embrace madness. Instead I've got a friendship ranch full of badly specialised pawns.

Does anyone know if there's a mod to extract genes from anomalies to implant them into my pawns? I know about the spine, but after some extra fun to be gained from studying them.

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[โ€“] AirDevil@lemmy.world 5 points 6 months ago

There is a mod for adding skylights so you can farm indoors (not under a mountain) without a glow light that I find super useful. You smelt or machine steel to make glass panes that let light through. May help the mushroom farm and hay issues

[โ€“] SuddenDownpour@sh.itjust.works 5 points 6 months ago (1 children)

I got a global warming event in a game recently, and once I reached 2 years of never-ending rising temperatures I said "fuck it", and ended it through the menu. They're quite fun conceptually, but the fact that they can last for years is extremely annoying if you didn't sign up for it, even if you know how to counter-play.

[โ€“] Deceptichum@sh.itjust.works 3 points 6 months ago

Yeah eventually I'll turn it off, but so far I'm liking the idea of snow + horror monsters, very The Thing.

[โ€“] TheVillageGuy@rimworld.gallery -1 points 6 months ago

Could you put this [๐Ÿšจ SPOILER] in front of your description please, there are some anomaly features on your map. Thanks!