Horn of Balance - an indie 2D zelda-like

I’m developing ‘Horn of Balance’, a 2D zelda-like featuring 12 non-linear dungeons, 2 interconnected worlds and a TON of secrets.

Right now, the project is live on Kickstarter (https://www.kickstarter.com/projects/hornofbalance/horn-of-balance) and we’ve almost hit the funding goal with just 24 hours left!

There’s also a free demo on Steam (https://store.steampowered.com/app/2738140/Horn_of_Balance/) and Itch.

I’m happy to answer any questions you might have!

@games

  • gibmiser@lemmy.world
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    7 months ago

    Think you need to work on your assets, it looks too identical to Zelda. I don’t know that I could play that without constantly thinking about how every asset is just from Zelda.

    • ganksy@lemmy.world
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      7 months ago

      Not sure it bothers me tbh. I really enjoyed Zelda and having a chance to revisit that theme in a new way with novel adventures is welcome to me.

      • gibmiser@lemmy.world
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        7 months ago

        Like I said, they are so similar that it feels like a knock-off. Why play a clone of an awesome game?

        I’m not saying your game isn’t good, I have no idea. But it does not look different enough to grab my attention.

        Just my hot take.

      • Rhynoplaz@lemmy.world
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        7 months ago

        Uh huh. That’s what Palworld said. You got a good lawyer?

        Seriously, tracing over A Link to the Past is not “hand drawn”.

        • mnemonicmonkeys@sh.itjust.works
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          7 months ago

          Uh huh. That’s what Palworld said.

          And Nintendo still hasn’t filed a lawsuit against them, despite years of development time, millions of copues downloaded, and millions made in profit