Horn of Balance - an indie 2D zelda-like
I’m developing ‘Horn of Balance’, a 2D zelda-like featuring 12 non-linear dungeons, 2 interconnected worlds and a TON of secrets.
Right now, the project is live on Kickstarter (https://www.kickstarter.com/projects/hornofbalance/horn-of-balance) and we’ve almost hit the funding goal with just 24 hours left!
There’s also a free demo on Steam (https://store.steampowered.com/app/2738140/Horn_of_Balance/) and Itch.
I’m happy to answer any questions you might have!
Think you need to work on your assets, it looks too identical to Zelda. I don’t know that I could play that without constantly thinking about how every asset is just from Zelda.
None of the assets are “from” Zelda, they’ve all been redrawn, but they sure are quite clearly heavily inspired by A Link to the Past.
Not sure it bothers me tbh. I really enjoyed Zelda and having a chance to revisit that theme in a new way with novel adventures is welcome to me.
@gibmiser
Fair enough if that’s how you feel, but the assets are actually all different. Literally. It’s just your mind playing tricks on you I’m afraid.
Like I said, they are so similar that it feels like a knock-off. Why play a clone of an awesome game?
I’m not saying your game isn’t good, I have no idea. But it does not look different enough to grab my attention.
Just my hot take.
Uh huh. That’s what Palworld said. You got a good lawyer?
Seriously, tracing over A Link to the Past is not “hand drawn”.
And Nintendo still hasn’t filed a lawsuit against them, despite years of development time, millions of copues downloaded, and millions made in profit