Hello everyone!
I switched to 100% Linux not long time ago (Serenity + 5) but I’m struggling with the replacement of the last but seemingly simple workflow, that I have used an overpowered photoshop for when on windows.
I’m an 'ol game dev and I love firing up some compiler or IDE or game engine and have fun, today its Godot 😊😅. Long live FOSS!
I’m doing about everything in 2D pixel graphics, mostly because I have a stock of unused and also because I like it the most I guess.
So to the workflow!
Modifying pixel graphics:
The pipette must take only one value, not some mix of say 2x2 pixels
The pen writes 100 percent to pixels, or zero (so no smoothing stuff).
Possibility so make selections with 100% hard edges, and the possibility to erase (so creating transparency).
Saves with transparency to .png.
Bonus:
Resize without smoothing
Changing the hue in a selection
Aand that’s it!
Is there a such simple soft out there?
BRW. Tried Gimp, it’s just not working out for me.
Thank you so much 💖
Aseprite is purpose-built for pixel art. You can either buy it, or compile it yourself for free. I highly recommend checking it out.
+1 for aseprite, it’s great
Libresprite is a Fork that has a flatpak for a precompiled free version
Take a look at Kitra, it has much easier UI
Just correcting the name, it’s Krita.
There’s also KDE’s KolourPaint, which might be good enough for some very simple edits.
KolourPaint is like the direct equivalent of MSPaint
The top contenders I have experience with is: -Aesprite. It’s paid. It’s good. Built solely for pixel art.
Free stuff: -LibreSprite- this is the open version of aesprite before it went paid. I don’t know it It’s still maintained or updated, but it may suit your needs.
-pixelorama- web based made in the godot engine.