I’m really trying to do more of this. When I first started BG3 I just attacked first out of habit, but I’ve now switched to an approach where - when I see something that may involve a fight - I move my party quietly into advantageous spots, then stroll in casually with my bard to strike up a conversation. Worst case scenario, I’m covered by the party, best case they emerge after the conversation wraps up.
Do you mean in the tabletop DnD game? That’s going to be a big “depends.” Varies depending on what the GM (Gamemaster) is like and the party’s capabilities.
Playing a bard can get pretty close 🤔
Lol my bard was built around the Charlatan background with the idea that he’s basically that dude from Harry Potter Gilderoy Lockhart.
Over the course of the game he started to believe his own bullshit, moving first toward more Intimidation and then finally outright combat.
I fucking love this game man.
I have an actual D&D campaign going where my I play a sorcerer that’s heavily inspired from Gilderoy Lockhart. It’s been such a fun thing to play!
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I’m really trying to do more of this. When I first started BG3 I just attacked first out of habit, but I’ve now switched to an approach where - when I see something that may involve a fight - I move my party quietly into advantageous spots, then stroll in casually with my bard to strike up a conversation. Worst case scenario, I’m covered by the party, best case they emerge after the conversation wraps up.
Genuine question as someone new to the DnD rulesets… can you complete a battle sequence without combat?
At the living room table with your friends and a good human DM who is open minded? Absolutely.
In BG3? I have actually come across a fair few boss encounters you can talk your way out of, but certain fights are unavoidable.
Do you mean in the tabletop DnD game? That’s going to be a big “depends.” Varies depending on what the GM (Gamemaster) is like and the party’s capabilities.
It’s possible. You could charm or put the enemy to sleep and flee
I have not seen a fight you can stop in the fight without using fighting. You can flee but the enemies are still there when you return.