Yep, you’re right. I didn’t realize they were a studio at that point. Yeah, they have no reason to complain about new expectations. They could have created BG3 if they had kept doing what they were known for, but EA and the money were too good…
Black Isle was the publisher, Bioware developed the game. Baldurs Gate lead to BG2, which lead to Neverwinter Nights, which lead to Knights of the Old Republic.
Kind of! Though if we are being entirely honest, the real thing to blame is the head writer being replaced and the dev time cut by almost a year.
Personally would have enjoyed it more if they went with the Biotics/Dark Energy that Drew Karpyshyn had put down groundwork for, rather than the AI subplot that Mac Walters hastily slapped together for ME3 that directly contradicted ME1 threads and subplots.
True, but IMO the link wasn’t nearly as strong between KotoR and ME as any of the previous games in the link which were all clearly D&D based systems. ME1 had a lot in common with KotoR but there were some major deviations too as they moved away from the table top standard.
BioWare didn’t just make games similar to Baldur’s Gate, they created Baldur’s Gate.
Yep, you’re right. I didn’t realize they were a studio at that point. Yeah, they have no reason to complain about new expectations. They could have created BG3 if they had kept doing what they were known for, but EA and the money were too good…
Wasn’t that Black Isle? Or had they already evolved into their future downfall? It’s been a hot minute since I’ve last looked at BG credits.
Black Isle was the publisher, Bioware developed the game. Baldurs Gate lead to BG2, which lead to Neverwinter Nights, which lead to Knights of the Old Republic.
Which lead to Mass Effect, don’t forget
TIL Baldurs gate is the reason i hated the ending to ME3.
Kind of! Though if we are being entirely honest, the real thing to blame is the head writer being replaced and the dev time cut by almost a year.
Personally would have enjoyed it more if they went with the Biotics/Dark Energy that Drew Karpyshyn had put down groundwork for, rather than the AI subplot that Mac Walters hastily slapped together for ME3 that directly contradicted ME1 threads and subplots.
True, but IMO the link wasn’t nearly as strong between KotoR and ME as any of the previous games in the link which were all clearly D&D based systems. ME1 had a lot in common with KotoR but there were some major deviations too as they moved away from the table top standard.