Last weeks thread - 12 Comments
Dungeon Meshi is a well liked manga, and an adaptation by Studio Trigger is now airing. If you haven’t picked this one up, consider joining us. Both for fun and as a way of contributing to activity on Lemmy.
We finally meet one of the other parties central to the plot! They don’t last long, but get used to seeing Kabru and his gang.
Laios’ new pet sword, Kensuke, saves the day! We again run into some new monsters, and hence, some new dishes! This time the dungeon food might finally be too much for Marcille.
I’m not sure how many of you read these, but in the thread for episode one I mentioned in the comments that the souls of people who die in the dungeon, are trapped there, and that this is why revival magic is even possible. Outside the dungeon, death is final.
With that knowledge in mind, the ghosts, and why they try to possess bodies, are a much sadder reality. And it makes Falins reluctance to hurt them all the more sweet.
Remember not to spoil anything if you’re a manga reader, but feel free to elaborate on tidbits of lore that may not be coming through in the adaptation.
Really interesting explanations of “game mechanics” in this setting, haven’t seen a show that actually tries to explain death/revival mechanics in this manner before.
The fact that they actually lean on the world building aspects to inform the plot is pretty based.
Previous episodes mention in passing that the dungeon is the castle of a forgotten kingdom, lowered into the ground and maintained by a mad sorcerer, the dungeon master.
It’s never made completely clear even in the manga, but I think there’s an entire country’s worth of trapped souls/ghosts in there (plus adventurers who never had their bodies recovered and revived).