this post was submitted on 05 Feb 2024
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Team Fortress 2

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What (if any) are your go to class scripts? I’ve been a long time player and would like to try getting into non malicious class scripts to make things a bit more enjoyable.

Some examples that I can think of are:

  • Vacc resistance buttons
  • Engie quick setup
  • Sniper reduce sensitivity when scoped in

What are some scripts that you all use, and why do you like to use them?

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[–] wrenchmonkey@lemmy.blahaj.zone 5 points 9 months ago (2 children)

i use a setup on engineer that has 4 & 5 bound to sentry and dispenser, and 7 & 8 bound to the teles, then if I hit shift it calls a different set of binds for each of those keys so that i can destroy with the same numbers. highly recommend. (I have numpad on my mouse for easy selection)

[–] fortniteplaya@lemy.lol 1 points 9 months ago (1 children)

I’ve also seen some goofy scripts to make demo spam charge in spawn or the heavy saying pootis a bunch of times, that was pretty good. I’ll definitely make one for engie, thanks for the advice.

[–] wrenchmonkey@lemmy.blahaj.zone 1 points 9 months ago

engineer.cfg

//Reset
exec binds

//Quickbuild
exec quickbuild

//Quickbreak
alias +shiftbuild "exec quickbreak"
alias -shiftbuild "exec quickbuild"
bind shift "+shiftbuild"

quickbuild.cfg

    //Sentry
bind 4 "build 2 0"
    //Dispenser
bind 5 "build 0 0"
    //Entrance
bind 7 "build 1 0"
    //Exit
bind 8 "build 1 1"

quickbreak.cfg

    //Sentry
bind 4 "destroy 2 0"
    //Dispenser
bind 5 "destroy 0 0"
    //Entrance
bind 7 "destroy 1 0"
    //Exit
bind 8 "destroy 1 1"
[–] Fedop@slrpnk.net 1 points 9 months ago

The engineer quickbuild setups are great. They just make it feel way more natural to run around and build quickly.

[–] krow@lemmy.world 1 points 9 months ago

I dont have any class specific ones but I do use a null movement script which is quite nice