Just dump everything into flay, thorns, and shouts, in that order, until level 25 or 30. Then respec into lunging strike with bleed with all the shouts, iron skin, and zerker upgrades. Enjoy never dying and watching the waves of demons punch themselves in the face to death.
Diablo
For discussion, memes, and everything Diablo.
Simple rules:
- Diablo related content only. This includes other ARPGs to (and only to) the extent that they relate to Diablo.
- Behave yourself.
- No NSFW content.
- Diablo based memes are allowed in moderation.
Please tag your posts with the game you're talking about: [D4], [D3], [D2], [D2R], etc.
You’re not fury-starved anymore
How? That is still the main issue I have, the barb is fun while shouts are running but in between he is squishy and kinda toothless.
Here's my build. Ignore the empty slots as I only filled in the stuff that I think matters for fury generation.
- The most important thing I've noticed is that it feels MUCH better when you fill up on fury, push Rend, do 2-3 generators, push Rend, do 2-3 generators... This playstyle combined with the Expectant and Limitless Rage aspects mean you don't really "waste" fury by going over your cap and your Rends do more damage while you keep your fury up.
- I take the +24% shout duration (Booming Voice passive) combined with Echoing Fury and Bold Chieftan aspects to get massive fury from shouts.
- I'm wearing 100,000 Steps boots that generate 40 fury when I push Iron Maelstrom.
- I use the Rapid aspect on a 2H weapon to get +50% attack speed on basic skills. This is HUGE when it comes to generating fury with Lunging Strike a couple times between Rends.
- I'm wearing Ramaladni's sword and it generates big fury when combined with the fairly high Lucky Hit % on Lunging Strike. It also makes Lunging Strike do big damages when you're close to full fury.
- Rage of Harrogath chest reduces the cooldown on shouts by a lot, so it's a must since more shouts = more fury per second.
- Using 2H mace expertise for more fury
While I haven't tried barb yet, I played druid in preseason and had similar experience to yours. I am probably in a minority, but I like slower combat overall. What's the point of resource like mana or fury, when it's completely full all the time? Once you starve a bit, it makes for decisions, priorities. I don't want Diablo to be PoE flying all over the place and clearing whole screens of enemies.
I played barbarian at launch and loved it. And this season I've tried almost every character before settling on Necro. But still miss barb. Just felt really good to play, especially in endgame