From Steam’s self-published stats.

Baldur’s Gate 3 could not be preloaded and weighed in at 125 gigabytes on disk, so when the game left Early Access at 11am US Eastern yesterday, Steam’s bandwidth utilization shot up 8x over a span of 30 minutes. I know personally, I saw my download hit over 600 Mbps across a 1 Gbps fiber connection.

Kudos to the system engineers at Valve. It is mind-boggling that they have built infrastructure that robust.

  • ItsMeSpez@lemmy.world
    link
    fedilink
    English
    arrow-up
    35
    arrow-down
    1
    ·
    1 年前

    Steam has some of the most consistent and high quality servers around. It’s quite rare to see them slow down or go down, at least in my experience.

    • tpyo@lemmy.world
      link
      fedilink
      English
      arrow-up
      13
      ·
      1 年前

      I can’t think of a time steam was down (for me personally, I know outages happen) that wasn’t planned and announced well ahead of time

      And I’ve got a lot of hours on steam

    • Appoxo@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      5
      ·
      1 年前

      And at best only during specific sales like the Steam deck their servers became unresponsive for a bit.

    • ollie@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      1 年前

      so high quality that they go down for maintenance every Tuesday…

        • ollie@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          1
          ·
          1 年前

          normal? not at all. Imagine if youtube went down every week, and they have way more overhead than steam