• thesprongler@lemmy.world
    link
    fedilink
    English
    arrow-up
    13
    ·
    11 months ago

    Agree. Normally I take BGS games slow, opening every door and talking to every person. I couldn’t even bring myself to hit the level cap before losing interest. The story is interesting enough but the gameplay and exploration are not at all intriguing enough to bring myself to finish.

    • thesmokingman@programming.dev
      link
      fedilink
      English
      arrow-up
      11
      arrow-down
      1
      ·
      11 months ago

      For the first two days of exploring planets to get all the locations, I hit all the points of interest I ran into. After the third or fourth identical underground hangar mission I started speed running locations. And don’t get me started on how fucking gnarly finding sea fauna is.

      • miah@kbin.social
        link
        fedilink
        arrow-up
        7
        arrow-down
        1
        ·
        11 months ago

        I think mods could fix the interior issues, add some variety instead of using the same science outpost interior for every science outpost. They did a great job with those interiors, but ya… after I’ve explored one or two I know where most things are and its… not very fun.

        Finding all the flora/fauna is really terrible right now. I’d expect ~30 mins tops per planet to find everything, but it seems like it takes multiple landings sometimes and nobody has time for that; nor is it “fun”.