I’ll go ahead and say something that may not be well received but needs to be said: It’s time for some cleanup and proper organization around spawn, it’s become a chaotic mess. It is increasingly hard to know what is where and there are too many unfinished projects that seem to have been abandoned. Someone needs to take the lead on the whole project, draw up a plan and delegate tasks. Anarchy is not working out.
You’re definitely not wrong. Here are the specific problems I have run into:
Ad hoc building setback and placement
Old abandoned buildings and projects
Personal buildings with no label to who they belong to
Building for the sake of building
The ad hoc placement has made coherent street construction very difficult. To mitigate this, buildings must be moved or demolished. However, I have no idea who made these buildings so I had to communicate over days through signs.
As for overdevelopment, I am mostly talking about the several skyscrapers of housing that we have. Comrades, we only have a couple dozen players at most! If you are going to build something, have a use for it beforehand.
Anyway, I have a proposal. For privately owned buildings, one should put their in-game username (as seen in the player list), in-game chat name, and lemmy name on a sign somewhere clearly visible. That way, if infrastructural issues pop up, they can be resolved faster. We should also make a working group for city planning. The members could be chosen monthly and they could be responsible for streets and social projects like storage, farms, and the SEZ.
What bothers me the most is that there seem to be a number of farms already built around the server which i would consider quite essential and to which i’m sure most people would like to have access, yet many of them are very difficult to find. They are either built very far from spawn with no information on how to get there and oftentimes lackluster nether infrastructure leading there, or they are buried underground and you almost have to stumble on them by accident when you decide to go down a random hole or staircase. At the very least they should be clearly marked as what they are and how to use them, better still would be if there was a central ledger or map where the locations of all the farms that are available for public use are noted.
Yeah, I am a part of this problem. Built both the public iron and wool farm yet didn’t really mark it…. Is anybody still aware of them or are they abandoned? Wool farm is on spawn while the iron farm is near the XP farm
This is really my only issue. I think the streets are fine as is, but the pointless skyscrapers are a bit of an eye sore (sorry Jonathan). Personally, I like keeping the abandoned buildings. If you want to build something new, just move to the outside of the current town. There’s tons of space, I’m not sure why we’d destroy old builds.
Destroying abandoned buildings is important for any city planning. If we leave them behind and just build new things further out, then the city becomes a whole lot less convenient.
I guess to me it depends on the building. A lot of them look like they had a lot of effort put in and I’d hate to completely destroy that effort. But I agree that we should figure something out, especially for storage.
Yeah, I had the same idea in June, but know I am far from my pc and will only be able to log on at the end of august. The canal thing was mine(if it still stands), I tried to see if anybody that plays is living in the spawn, but every time someone is online, I can’t seem to find anyone who lives there. I may think that some houses are literally abandoned and we can vote to get them demolished. If you seen the unfinished quartz building near the statues at spawn(if it still is unfinished, it wasn’t probably touched from the start of June.
Maybe we’re thinking of different quartz buildings but I put a sign asking if I could move and and someone replied yes so I moved it across the river to the new development area.
Completely agree. I think I’m at fault of this too, since I’ve been doing some projects and modifications on my own, but those have been in order to have a good amount of resources precisely to be able to make renovations in the future. But yes, I agree we need a better organization of the place.
I’ll go ahead and say something that may not be well received but needs to be said: It’s time for some cleanup and proper organization around spawn, it’s become a chaotic mess. It is increasingly hard to know what is where and there are too many unfinished projects that seem to have been abandoned. Someone needs to take the lead on the whole project, draw up a plan and delegate tasks. Anarchy is not working out.
You’re definitely not wrong. Here are the specific problems I have run into:
Ad hoc building setback and placement
Old abandoned buildings and projects
Personal buildings with no label to who they belong to
Building for the sake of building
The ad hoc placement has made coherent street construction very difficult. To mitigate this, buildings must be moved or demolished. However, I have no idea who made these buildings so I had to communicate over days through signs.
As for overdevelopment, I am mostly talking about the several skyscrapers of housing that we have. Comrades, we only have a couple dozen players at most! If you are going to build something, have a use for it beforehand.
Anyway, I have a proposal. For privately owned buildings, one should put their in-game username (as seen in the player list), in-game chat name, and lemmy name on a sign somewhere clearly visible. That way, if infrastructural issues pop up, they can be resolved faster. We should also make a working group for city planning. The members could be chosen monthly and they could be responsible for streets and social projects like storage, farms, and the SEZ.
What bothers me the most is that there seem to be a number of farms already built around the server which i would consider quite essential and to which i’m sure most people would like to have access, yet many of them are very difficult to find. They are either built very far from spawn with no information on how to get there and oftentimes lackluster nether infrastructure leading there, or they are buried underground and you almost have to stumble on them by accident when you decide to go down a random hole or staircase. At the very least they should be clearly marked as what they are and how to use them, better still would be if there was a central ledger or map where the locations of all the farms that are available for public use are noted.
Yeah, I am a part of this problem. Built both the public iron and wool farm yet didn’t really mark it…. Is anybody still aware of them or are they abandoned? Wool farm is on spawn while the iron farm is near the XP farm
This is really my only issue. I think the streets are fine as is, but the pointless skyscrapers are a bit of an eye sore (sorry Jonathan). Personally, I like keeping the abandoned buildings. If you want to build something new, just move to the outside of the current town. There’s tons of space, I’m not sure why we’d destroy old builds.
Destroying abandoned buildings is important for any city planning. If we leave them behind and just build new things further out, then the city becomes a whole lot less convenient.
I guess to me it depends on the building. A lot of them look like they had a lot of effort put in and I’d hate to completely destroy that effort. But I agree that we should figure something out, especially for storage.
Yeah, I had the same idea in June, but know I am far from my pc and will only be able to log on at the end of august. The canal thing was mine(if it still stands), I tried to see if anybody that plays is living in the spawn, but every time someone is online, I can’t seem to find anyone who lives there. I may think that some houses are literally abandoned and we can vote to get them demolished. If you seen the unfinished quartz building near the statues at spawn(if it still is unfinished, it wasn’t probably touched from the start of June.
Maybe we’re thinking of different quartz buildings but I put a sign asking if I could move and and someone replied yes so I moved it across the river to the new development area.
Completely agree. I think I’m at fault of this too, since I’ve been doing some projects and modifications on my own, but those have been in order to have a good amount of resources precisely to be able to make renovations in the future. But yes, I agree we need a better organization of the place.
Last time I went there spawn seemed pretty abandoned. What’s there?
I mean the town.