I usually play games on “normal” difficulty these days, for a balanced challenge. However, I don’t particularly enjoy boss fights, or at least I don’t enjoy the extra challenge associated with them. Was thinking it would be nice if games had a separate setting so I could just set boss fights to “easy”, while not making the rest of the game less challenging as well.
Depending on the game I’d even do the opposite.
I don’t care for the 20th fight against bandits to be hard - but a boss should feel like more of a challenge and take more time to finish.
I’m playing Jedi: Survivor on story mode right now and this is exactly how I feel. It’s a shame because even on story mode, boss fights in Fallen Order were still a little challenging.
Yeah I was going to say… in many cases bosses seem to be easier than the normal fights. The bosses sort of focus on being a novel gimmick with easily telegraphed attacks, which often ends up being easier than normal fights in some games.