The lead designer of The Elder Scrolls 5: Skyrim has discussed the difference in design philosophy between Bethesda games and Larian’s Baldur’s Gate 3.
At this point I’m expecting you to tell me that BG3 copied Skyrim because there are Elves and Dwarfs and Dragons in both of them…
You do realize that the Mother figure in both Skyrim and Baldur’s Gate is a representation of Lilith, first wife of Adam and mother of all demons right? Which is a figure at least as old as the fucking Old Testament? Right? Have you ever heard about Dante’s Hell?
Now, do you realize how ignorant you look like right now?
Play BG1 and BG2 if you can’t read…
At this point I’m expecting you to tell me that BG3 copied Skyrim because there are Elves and Dwarfs and Dragons in both of them…
You do realize that the Mother figure in both Skyrim and Baldur’s Gate is a representation of Lilith, first wife of Adam and mother of all demons right? Which is a figure at least as old as the fucking Old Testament? Right? Have you ever heard about Dante’s Hell?
Now, do you realize how ignorant you look like right now?
I’ll bite. Show me the Old Testament RPG where a dead mother figure is standing in a coffin in an assassin cult, and I’ll concede. Here’s your chance.