• BruceTwarzen@kbin.social
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    1 year ago

    I get that, but let’s assume they didn’t atart the project overworked. The design itself is laughable, the movement is theown together by someone in a day. There is nothing special about it. No manteling or anything. Combat is nothing special. There are just a few assets in the game and they are really bad. And it’s an unreal game, and if you’ve seen people working with unreal who know what they are doing, most of tthe shit they cobbled together could be done in one day by one developer. And at the end someone looked at it and said: yeas, 30 dollars