• Baku@aussie.zone
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    1 year ago

    And they thought that just ignoring such clear issue was a good approach to take? Wow that’s fucking scummy on both sides

    • Cethin@lemmy.zip
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      1 year ago

      There is a reason for them to not report on it. They were still working on the game (and they still are even). They don’t know how the performance will end up at release until it’s there. Reporting on it too early just misinforms people.

      • Baku@aussie.zone
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        1 year ago

        Well, surely if they’re playing it 2 weeks before it’s due to launch and it runs like garbage, they’d think “hmm, maybe this won’t be ready in time. I should probably tell people about it” rather than just being greedy and sweeping it under the rug. Also, you can be honest about issues you experience with the people watching your content. If it gets better before it’s released, you just make an update video stating you’ve seen an improvement over time. No need to hide it

        • Cethin@lemmy.zip
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          1 year ago

          I’ve watched a good bit of the game so far. I don’t think anyone hasn’t discussed performance. It’s not something being hidden, it just isn’t where it should be or where they want it to be, and they’ve been clear they’re going to continue working on it to get it where it should be. They just can’t hit that target for launch. Delaying it wouldn’t be great either because plenty of people will be able to run it, just not as well as it could be. That’s OK in my opinion.

    • Z4rK@lemmy.world
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      1 year ago

      I think they did well tbh. They of course hoped they would be able to resolve it before release, so it shouldn’t be the focus on reviewers.

      At least reviewers made it clear that there still was something to be said about performance, but it would have to wait.

      And Colossus then made a clear statement on performance themselves up front of the launch date.