Tony Bark@pawb.social to Games@lemmy.worldEnglish · 11 hours agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square19fedilinkarrow-up183arrow-down11
arrow-up182arrow-down1external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 11 hours agomessage-square19fedilink
minus-squarerockSlayer@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up15arrow-down2·10 hours agoBy crushing the spirit and exploiting the hell out of passionate workers.
By crushing the spirit and exploiting the hell out of passionate workers.