Teamfight Tactics is introducing a new Collector’s Bounties system that is aimed at the wealthiest of players. To roll the Collector’s Bounties, you’ll need to cough up 450 Treasure Tokens (approximately $17 USD). In order to guarantee you hit the Prestige skin you’ll need to roll at least 30 times.
So… a gacha with a mounting odds and a top reward?
I dunno, this kind of stuff is just background noise to me. I ignore all of it.
You can play the game without the skin, right? And the skin gives you no advantage?
I legitimately don’t understand the issue here. Fleecing idiots literally makes your experience better by keeping the game free and popular.
Because some people aren’t idiots, they are gamblers with a real addiction. If you had a gambling addiction today or were part of a vulnerable group with no other outlets this game would bleed them dry and leave them with nothing of value they can sell later when they hit rock bottom. It’s not morons we care about, it’s addicts.
Why does a game becoming streamlined to fleecing idiots make your experience better?
If someone wants to waste their money on cosmetics that’s their problem
Paid cosmetics being fine stems from a time where not every other game weaponized FOMO by basically hacking your brain. Yes, it is still easily avoidable by a lot of people, but we shouldn’t allow vulnerable people being preyed on.
why are there laws against gambling around the world then? its completely voluntary
Because in our society we very much need money and gambling sells itself by making you believe you’ll get money. Cosmetics in games has no such issues.
EDIT: as long as you can’t sell them for money a la CSGO.
If that was the only reason, nobody would care about vulnerable people as long as they’re not dirt poor to begin with.
Decent gambling laws are supposed to protect people with addiction problems.