Personally I dislike it very much. It take feel of achievement. Why even bother with gaining experience if it makes enemies stronger?
Personally I dislike it very much. It take feel of achievement. Why even bother with gaining experience if it makes enemies stronger?
It’s generally implemented in a way that takes away fun. If a game had fun fights that were always intended to be strategic, it’d be ok, but when you have to kill identical mob after identical mob to progress in the plot, i don’t see the point.
i remember getting bored and annoyed near the end of oblivion.