stopthatgirl7@kbin.social to Games@sh.itjust.works · 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square17fedilinkarrow-up165arrow-down110file-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@lemmy.worldtechnology@lemmy.world
arrow-up155arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Games@sh.itjust.works · 1 year agomessage-square17fedilinkfile-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@lemmy.worldtechnology@lemmy.world
minus-squareDaefsdeda@sh.itjust.workslinkfedilinkEnglisharrow-up3·1 year agoI have had a lot of friends over and try it and since they are making up their statics I will do a statistic purely based of my experience. About 5% of VR triers experience nausea when the frame rate isn’t smooth in a moment of movement.
I have had a lot of friends over and try it and since they are making up their statics I will do a statistic purely based of my experience. About 5% of VR triers experience nausea when the frame rate isn’t smooth in a moment of movement.