Hi all, wondering if people have suggestions for a druid build. The fextra life guide seems like more of a “what to expect” than a suggested build guide.

    • Dinsmore@sh.itjust.worksOP
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      1 year ago

      Thanks, I’m looking for more of a “go druid for 5 lvls, get these abilities, then multiclass into x for these abilities” sort of thing rather than just “what does druid do”

  • bouh@lemmy.world
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    1 year ago

    At worst pure class is always worth it for spellcasters because there are items that allow to cast free lvl6 spell or to recover lvl6 spell. When you can cast 3 lvl6 spells in a day, it’s definitely worth your lvl11, and then a feat is often better than a single level in a class.

    Worth mentioning for druid lvl6 spells are sunbeam and summon an elemental myrmidon. The heroes feast, heal and vine wall are also worth the spell slot. I guess overcast call lightning would be ridiculous too.

  • Thebazilly@ttrpg.network
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    1 year ago

    The great thing about BG3 is because the game hews so close to the 5e rules, a lot of build guides for tabletop are perfectly valid:

    https://rpgbot.net/dnd5/characters/classes/#druid

    Do note that the way Wild Shape works is one of the biggest differences in BG3 from 5e (can’t use abilities from multiclassing like Rage or Flurry of Blows in wild shape, auto-scaling animal forms, etc.), so take it with a grain of salt.