• AlexWIWA@lemmy.ml
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    1 year ago

    This is the first time I’ve even heard of it, and I play strategy games mainly, so there’s its first problem.

      • Chozo@kbin.social
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        1 year ago

        Same, I was about to say that I don’t even remember any TW games coming out in the last 10 years.

        • Nighed@sffa.community
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          1 year ago

          You can’t have missed Warhammer? That’s got to have been over the internet enough?

        • manapropos@lemmy.basedcount.com
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          1 year ago

          Attila came out in 2015 and it’s a very solid game, although quite unforgiving. The Medieval Kingdoms mod for that game is probably as close as we’ll get to a proper medieval 3

      • Chaotic Entropy@feddit.uk
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        1 year ago

        You say this, but companies do love to pretend that employees are numbers and are replaceable but then key devs/designers/product people start leaving and you end up with a real brain drain for all the deeply entrenched institutional knowledge that projects rely upon. They are literally going to need to relearn how to make a good Total War.

  • Anonymousllama@lemmy.world
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    1 year ago

    Tired of these half baked shithouse total war games like pharaoh, troy and britannia. It must be so hard to develop a sequel to medieval, Rome or any of the other successful franchises that people actually want to play

    • DragonTypeWyvern@literature.cafe
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      1 year ago

      I’d actually have really liked a Bronze Age Collapse game.

      For all I know, it’s this one, HOWEVER, my unplayed library is too big as is, but what definitely wouldn’t have made the cut is another Roman strategy game.

    • Chaotic Entropy@feddit.uk
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      1 year ago

      Are least Britannia was honest about being a saga game, Pharaoh is pretending that it is a mainline release.

  • Voroxpete@sh.itjust.works
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    1 year ago

    Apples to oranges comparison. CA builds a lot of games under the Total War banner. Some are very big, very expensive projects (like Rome 2), others are really just a way of testing tech and training devs (like Odysseus). Pharaoh, as I understand it, falls very much into the latter category.

    While the sales numbers look bad on the surface, for what it probably cost to make, I suspect CA is prefectly happy. Remember they literally gave Odysseus away for free. That’s just how their release cadence works.

    • clearleaf@lemmy.world
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      1 year ago

      I think this one is being looked at differently because after hyenas people are wondering if the studio is dead or not